Character templates Fish and Spider: Solved some global issues with the templates.Updating a posed rig with certain applied changes will no longer be contorted.Character object will not break during updating.Advanced Biped: Collar controls now get added to CMotion.Advanced Biped: IK/FK now applies bendy elements for entire rig.Advanced Biped: IK/FK Bendy Leg main controller corrected.Advanced Biped: Hand controllers now present and usable in CMotion.Advanced Biped: Ball Rock controller mirroring now works properly.Advanced Biped: FK Arm visibility corrected.Advanced Biped: Now has all controllers in the Selection tab.Advanced Biped: Default Visual Selector gets created.Advanced Biped: Fine-tuned parameters of limbs and joints (bending, rotating, etc.).Advanced Biped: Fine-tuned adjustment of limbs and their relationships.Visual Selector: Some display and interface issues were addressed and solved.Visual Selector: Wrong Shift key behavior while using Tag tab and Rectangle Selection tool fixed.Visual Selector: Now also works when used with XRefs.Visual Selector: Hotspots now get drawn with selected views.Visual Selector: Fixed some flaws for Animate mode.CMotion: If the forward axis is set to X instead Z, the gradient will be not ignored anymore.CMotion: When in static mode, surface is no longer calculated.CMotion: Preset now also saves reference action.CMotion: Surface Base Object now produces expected effect.CMotion: Align Direction +Y and -Y now work according to the defined direction.
Phong Break Selection - "select all" function now works correctly in polygon mode.Switching the mode (points, edges, polygons) does not corrupt Project anymore.Axis extension now also works in top view.Sticky axis handles now stay and behave as expected.Using Move tool with hidden axis, jumping of object is fixed.Weighting status is now displayed correctly.Enhanced stability while selecting loops.Ctrl+Drag now creates objects in the right position.Move tool axis will no longer lock selection.
#Bodypaint 3d r13 mac
#Bodypaint 3d r13 update
Exchange 3ds max to BodyPaint 3D, Self Illumination RGB value will now be assigned, even if a texture is already assigned.Exchange Maya to BodyPaint 3D, Reflectivity and Reflected Color do not behave differently anymore after they have been sent back to Maya.After Effects: Unicode export problem in composition name fixed.After Effects: Plugin exports now image-based 3D layers.After Effects: A number of issues were solved increased stability and enhanced functionality.COLLADA plugin now also loads in OS X 10.5.Viewport Select: Pick Object now picks nearest pixel depth.Viewport: No more illogical flipping of background images.Viewport: N-gon lines are not visible anymore if N-gons are hidden.Viewport: Stereoscopic, no more stuck mouse in Viewport.OpenGL: Cursor navigation now works when using alpha materials.OpenGL: Environment strength viewport display now displayed correctly.OpenGL: Box mode now reflects layer colors.Navigation: Some odd navigation flaws fixed.Navigation: Deep option for cursor placement now works as expected.Navigation: No more strange rotation handle behavior with rotation scale = 0.Text tool: Sorted out some functionality flaws.Command Line now frees licenses on quit.Issue with RightHandTangent in Spline GUI fixed.Non-modal windows no longer open at top left.Script Manager resize will not cut buttons anymore.Multi-select in render settings now possible.Render preset does not get switched on undo.It contains many improvements and fixes, which improve overall stability. This is the service update 13.051 for CINEMA 4D and BodyPaint 3D R13.016 and R13.029.